Making of Klara Medkova
“Making of Medkova” by Fábio M. Silva Creating realistic human model 3D tutorial.
Some time ago several friends of mine who are enthusiasts of CGI kept
asking me why I didn’t try modelling a realistic cg human being.
Although I really like stylised yet complex characters, such as
characters from Final Fantasy games or Blizzard Entertainment and Blur
Studios cinematic characters, which was the kind of style I’ve been
aiming o achieve in the majority of my cgworks(with of course, a
personal touch to them) realism isn’t quite something that hadn’t
occurred to me as well. I’m really happy with the results I got, and
very proud of the reception this image has been receiving, even to be
included on Ballistic’s Publishing Exotique 4. It makes me want to
produce more realistic characters.
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Still, there’s a lot of more fantasy like images that I also need to
create. But I’ll return to realism again eventually. Some people argue
that realism is more difficult to achieve than a stylised look. In my
opinion, be it either realistic or stylised or even anime or more
towards the Pixar look, all these styles are difficult to achieve when
you’re aiming to achieve them with a degree of high quality. It’s one of
the good things about Cg I believe, there is quite a lot of different
styles one might try, or even who knows, create a new one unseen. It’s
very exciting from an artist viewpoint. .When this idea of a realistic
character came up, I decided that I should include this realistic model
in demoreel, thus it is why I’m spending more time on her than other
artists would do if they were doing the model just for a still image. I
need to make sure all edge loops are good, all mesh objects are made of
quad polygons, and that they would deform well when rigged for
animation. For the face, loops that would enable facial animation, and
for the body, the joints. For the cloth, either modelled wrinkles or a
mesh that is prepared for cloth simulation. Finally the hair, which has
to be prepared for hair dynamics as well. In resume, it means this
model, will not only look like this on the still image, but also in all
kinds of situations(with a big hopefully in the middle lines ^_^),
camera angles and lighting rigs. With all this in mind, I had to find a
person to model after. Klara Medkova, the Czech supermodel came
naturally as there were so many good pictures of her available. I bought
the Dvd from Ballistic/3d.sk Ultimate Klara medkova dvd to get those
good references, and I was ready to start.
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